Reel
Breakdown |
Shot #1
Time: 00:00:06 - 00:00:10
Spot realized for Vodafone Italy.
What I've done:
- Modeling of some parts of the astronauts.
- Texturing.
- Rigging.
- Pipeline tools to export geometry data from Maya to Lightwave.
Software: Maya, Lightwave, Photoshop.
Online references: www.ray-t.net/voda_page.html
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Shot #2
Time: 00:00:10 - 00:00:14
00:00:54 - 00:00:59
Short film, internal product for Animantis S.r.l.
What I've done:
Design and development of a feather simulator.
Thousands of feathers were easily animated interpolating a few control
objects placed along the bird's body.
Software: XSI.
Online references:
www.ray-t.net/tricky_page.html
http://www.xsi-blog.com/?p=33
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Shot #3
Time: 00:00:14 - 00:00:18
Animatable pivot.
What I've done:
An animatable foot pivot rig. A
small interface is responsable of animating and editing the pivot.
Software: XSI.
Online references: www.ray-t.net/tools_page.html
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Shot
#4
Time: 00:00:18 - 00:00:28
Muscle deformation test.
What I've done:
A deformer designed to react to geometry compression.
Usefull for simulating skin wrinkles and muscles.
Software: XSI.
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Shot #5
Time: 00:00:28 - 00:00:36
Stroke custom manipulator.
What I've done:
Custom manipulators are not supported in XSI by default, this plug-in
uses some low-level windows API to "steal" the mouse from XSI
and use openGL to trace object coordinates in screen space.
Software: XSI.
Online references: http://www.xsi-blog.com/?p=55
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Shot #6
Time: 00:00:36 - 00:00:39
Short film, internal product for Animantis S.r.l.
What I've done:
Pipeline tools to export animation data from XSI to Lightwave.
Software: XSI, Lightwave.
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Shot
#7
Time: 00:00:39 - 00:00:45
Lionhead's rigging tool.
What I've done:
A procedural rigging tool currently used in Lionhead Studios to develop,
rig and animate characters.
Software: XSI.
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Shot
#8
Time: 00:00:45 - 00:00:47
Lionhead's motion capture tool.
What I've done:
A suite of tools to import, retarget and modify mocap data.
Software: XSI.
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Shot #9
Time: 00:00:47 - 00:00:50
Cloth simulator.
What I've done:
A cloth simulator driven by bones.
Software: XSI.
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Shot
#10
Time: 00:00:50 - 00:00:54
Timeline.
What I've done:
A timeline to replace XSI's built in one.
Software: XSI.
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